Xbox One
PROTOTYPER: 2012-2013
THE GOAL
Xbox was launching a new console called the Xbox One. The name alludes to the hope that the Xbox One was the entertainment console of choices, a place where people could play games, watch shows and sports, call their friends, etc.
MY ROLE
As Xbox One was on the precipice of launching, I was brought on as a prototyper. I worked with designers to create Flash prototypes to test new controller layouts and information architecture. My prototypes would be used during user research studies, which would give our team a good understanding of how our interface needed to change for maximum usability.
The visuals provided here are the final product; because I worked in wireframes and prototypes, my NDA doesn’t allow me to post my work. For more information, please contact me and I’ll be happy to walk through my process.
Below are some of the screens and captures from the prototypes we created to validate our user experience.